Gamified Learning Platform
Modern Learning Choice for Smart Kids
COMPANY
Dev & Design
ROLE
UI/UX Designer, Illustrator & Prototyping
EXPERTISE
UX/UI Design
YEAR
2025
Project Description
Thinkeo is a gamified learning platform that makes STEM & language fun for kids aged 6–12.
Timeline
From explorations to final designs in 4 weeks
Background
Through interactive stories, adaptive quizzes, and gameplay, Thinkeo sparks curiosity, critical thinking, and creativity — turning learning into an adventure.
Process
This category details the step-by-step approach taken during the project, including research, planning, design, testing.
Empathy Research & Planning
Conducted market research to identify existing learning challenges and kids preferences. Defined target audience segments and outlined key features based on user needs and market trends.
Design & Prototyping
Collaborated with designers to create intuitive user interfaces and interactive prototypes. Iteratively refined designs based on user feedback to enhance usability and visual appeal.
Solution
The resulting Learning app offers a seamless user experience, allowing Parents, Teachers and Kid to effortlessly monitor, manage and learn in one place.
Kids
Thinkeo is a fun, story- based app that turns complex topics into playful adventures. Through interactive games, colorful illustrations, and a friendly mascot
Parents
Thinkeo has a built -in Parent Dashboard that offers clear progress tracking, highlights new skills learned, and gives insights into screen time and topic strengths and every game and activity is age filtered and safety checked
Teacher
Thinkeo provides solutions to teachers by offering a dedicated teacher dashboard that simplifies classroom management and enhances the learning experience. Through this dashboard, teachers can assign tasks, monitor student progress, and tailor content to different learning levels.



