Gamified Learning Platform

Modern Learning Choice for Smart Kids

COMPANY

Dev & Design

ROLE

UI/UX Designer, Illustrator & Prototyping

EXPERTISE

UX/UI Design

YEAR

2025

Project Description

Thinkeo is a gamified learning platform that makes STEM & language fun for kids aged 6–12.

Timeline

From explorations to final designs in 4 weeks

Background

Through interactive stories, adaptive quizzes, and gameplay, Thinkeo sparks curiosity, critical thinking, and creativity — turning learning into an adventure.

Process

This category details the step-by-step approach taken during the project, including research, planning, design, testing.

Empathy Research & Planning

Conducted market research to identify existing learning challenges and kids preferences. Defined target audience segments and outlined key features based on user needs and market trends.

Design & Prototyping

Collaborated with designers to create intuitive user interfaces and interactive prototypes. Iteratively refined designs based on user feedback to enhance usability and visual appeal.

Solution

The resulting Learning app offers a seamless user experience, allowing Parents, Teachers and Kid to effortlessly monitor, manage and learn in one place.

Kids

Thinkeo is a fun, story- based app that turns complex topics into playful adventures. Through interactive games, colorful illustrations, and a friendly mascot

Parents

Thinkeo has a built -in Parent Dashboard that offers clear progress tracking, highlights new skills learned, and gives insights into screen time and topic strengths and every game and activity is age filtered and safety checked

Teacher

Thinkeo provides solutions to teachers by offering a dedicated teacher dashboard that simplifies classroom management and enhances the learning experience. Through this dashboard, teachers can assign tasks, monitor student progress, and tailor content to different learning levels.

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